Video is a 360 realtime render inside UE4.
UE4 screenshot of Bazooka 1.
UE4 screenshot of Bazooka 2.
UE4 screenshot of Bazooka 3.
UE4 screenshot of Bazooka 4.
UE4 screenshot of Bazooka multi angle views shot.
UE4 screenshot close up top view of Bazooka.
UE4 screenshot close up side view of Bazooka.
UE4 screenshot of Bazooka Wireframe.
Disclaimer " Portions of the materials used are trademarks and/or copyrighted works of Epic Games, Inc. All rights reserved by Epic. This material is not official and is not endorsed by Epic."
This project is based on Fortnite's concept art by Epic Games, Inc done by a talented artist Ben Chaney. We tried something different from the realistic weapons style we mostly do, to a completely different art style. We had a lot of fun with this one, it's a Fortnite FanArt Stylized Bazooka, modelled in 3dsmax, texture baked in Marmoset Toolbag, Texture painted inside Substance Painter and finally rendered inside UE4 with custom material shading in fortnite's art style. This model is around 19K tris polycount and one 4K texture.
Software used in this project: