On this industrial environment various debris project scene, we aimed to create various modular prop kits for both CGI films and game optimized. That’s a sample of a bigger collection of an abandoned industrial warehouse modular kit. The modelling part has done in 3dsmax and Maya. The baking and texturing in Substance Painter with heavy use of custom tiled materials made Substance Designer. Finally, rendered tests have done with Arnold Renderer and Marmoset Toolbag for the screenshots and quick iterations.
For More Image Renders visit our website: https://ngonart.com/projects/project_env_debris.html